Wednesday, October 29th, 2014
Monday, October 27th, 2014
Thursday, October 16th, 2014
I’ve felt this before but haven’t heard it explained this well. Choice quotes from Michael Lopp’s article:
The organization of the Old Guard is instinctively flat. There is rapid and organic error correction because everyone has line of sight on everything. The cost of gathering situational awareness is low because the Old Guard has borderline mystical abilities to figure things out. This is because they’ve got a near-complete mental catalog of the people, their knowledge, and their abilities.
The Old Guard has recognized experience, but more importantly, each day the Old Guard demonstrates to the New Guard that they have instinct. They can rapidly make important decisions with the barest of facts and they have a sense of urgency motivated by their deeply rooted belief that this is the home that they built with their hands and, again, they believe this precious thing could be destroyed in a moment.
In order to build a healthy company that scales, you’re going to need to build infrastructure and process that is going to connect the various parts of your company. This work is going to feel heavy and unnecessary to those who’ve historically been able to do this work effortlessly and instinctively.
The Old Guard is the cultural bellwether of the company. I believe that culture is a slippery thing to fully define, but I do believe it is the responsibility of the Old Guard to not only take the time to define the key values that are the pillars of that culture, to communicate the nuance of those values over and over again, and, lastly, when it becomes apparent they are no longer serving the company, they must be willing to let those values evolve.
I’m probably going to be Old Guard, somewhere, at some point in my life, and I’ll try to remember all this.
Wednesday, October 1st, 2014
… is my favorite video game series. I’m not a HUGE gamer, but I definitely play any new Ratchet & Clank game. That’s why I got a PS4 when it came out. I just assumed there would be one. And there hasn’t been. I was a little disappointed that, in looking at the popular games for PS4, they are nearly the same as they were last holiday.
At least they say they are working on it:
In 2015, we have the rare (actually, for us, unprecedented) opportunity to expand Ratchet’s universe simultaneously in two forms. We’ll continue our involvement with the Ratchet & Clank feature film. And we’re excited to announce that we’re also developing a game that shares the film’s vision of Ratchet’s origin story. As featured in Sony’s press conference, the game re-imagines the original Ratchet & Clank, with updated gameplay and completely new visuals built from the ground up for the PlayStation 4.
Kinda sounds like it’s gonna be awesome.